A decent amount of stuff to collect across the levels.La cagnotte mise en ligne par ilyama est toujours d'actualité, à vot' bon cœur m’sieurs dames….With only three themes – a fourth available to download for free – you’ll soon be sick of seeing the same obstacles, contraptions and very similar locations as you play through the career mode or against your friends in the local multiplayer. The inherent problem with Worms Crazy Golf is that it becomes very repetitive after a while, mostly due to the nature of the gameplay. I feel as though an opportunity has been missed here – mixing the Crazy Golf gameplay with the core Worms arsenal could have been excellent. Each player takes turns to aim for the hole and, disappointingly, the ability to attack your opponents remains absent, making it essentially just the normal mode with multiple worms and balls. New hats and voices are unlocked as you progress and new clubs, with different stats, can be purchased with the coins collected from scoring big in the career mode.Īlthough there’s no online functionality bar leaderboards, there is a hot seat multiplayer mode which you can play with any number of controllers and up to four players either passing the pad around or using your own. Whilst getting custom, randomised levels is out, you can still customise your worm’s voice (with a selection of the usual both quirky and funny voice acting that the series is know for), name and even change their hat. There are five variations of these rounds, each of which changes the rules although not the core formula. These see you either destroying targets in the allotted time or hitting the ball on to the target area. Some levels can be infuriating and hard to beat, but generally they’re all well designed although the difficulty appears to spike randomly, rather than certain holes being listed as ‘challenging’. To break apart your traversal through the courses you encounter optional challenge rounds. This suits the nature of the game, as the hole and par needs to be set correctly, but it does mean you’ll end up playing very similar levels, especially since there are only three different themes. Unfortunately, you’re unable to randomly generate any levels or create your own. The courses aren’t just covered in mines and sheep of course(then it’d be entirely set in Wales) there are also cannons to propel your ball further, destructible blocks for you to… uh… destroy, magnets that repel or attract your ball and even worms that can be, though are not required to be, killed. Worms Crazy Golf wouldn’t live up to its name if it didn’t feature some crazy, ball-altering utilities to aid your attempts for a hole in one – whether you’re slowing down time for more precise control, blasting to give the ball an extra boost or reversing gravity to get past obstacles, these tools are very helpful and make this game more than just hitting a ball. Taking aim at the putting green and hoping for the best isn’t the only thing you’ll have to do though – there are coins, crates and points to get in order to achieve the best score on each hole. Yes, it still retains a (relatively small) portion of the explosive nature – and therefore some of the charm – that’s a staple of Worms, notably the mines along with other obstacles such as sheep and old ladies that litter each map, but it’s simply not as fun and nowhere near as manic as classic Worms. It’s all seems like a very tame affair in comparison to the norm though – it’s the equivalent of going on a merry-go-round instead of the biggest rollercoaster at the theme park. The standard mini golf rules apply: you must avoid scoring above par on each hole – of which there are eighteen in each of the three courses that you’ll play through in the careeer mode – and the four types of club (driver, iron, wedge and putter) are all used in different scenarios, mostly depending on your proximity to the hole. Instead of having teams of worms battling it out with Super Sheep, Bazookas and Holy Hand Grenades, you take a lone worm onto one of the many holes in order to fire a golf ball into target hole in as few shots as possible. Featuring an arsenal of awesome weapons, a customisable team of worms and some brilliant locations, it made for one of the more fun turn-based experiences we’ve seen.Īlthough Worms Crazy Golf keeps the 2D style that we’ve seen in majority of the games in the Worms series, with the bold colours and distinctive cartoonish art style looking great in HD, it changes most of the gameplay that made the series excellent. Whether it was the original side-on 2D games or the more open, 3D variants, the core gameplay always remained the same. Worms, traditionally, was always a game in which a team of earthworms took turns to blow each other up.
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